//
//  GameObjectType.h
//  Legions
//
//  Created by Legions on 02/07/14.
//  Copyright (c) 2014 RefeSoft. All rights reserved.
//

#import <Foundation/Foundation.h>

@protocol GameObjectType <NSObject>

-(instancetype) initWithParentNode : (SKNode*) parentNode position : (CGPoint) position;

- (void) moveTo : (CGPoint) destination duration: (NSTimeInterval) sec;

@end
